Into One month after the launch, a quick but enjoyable test of the new chapter of Ratchet & Clank
Into After a series of spin-offs and variations on the different handsets by Sony, that’s going to come out the third and final chapter in the saga “futuristic” Ratchet & Clank on PlayStation 3, also developed by Insomniac Games for Sony , which owns the rights to Ratchet. Into the Nexus is expected on November 12 and, as usual for this part of the saga of life at a reduced price compared to normal packaged for consoles. This is because Sony has decided to make it an annual event practically, if we consider the different versions of portable and home consoles, for the many fans of the saga who like a kind of mechanical, action platformer, which are now increasingly hard to find. This should certainly be at the expense of big breakthroughs or substantial evolution of the game engine or gameplay, but if nothing else, what with Ratchet has turned into an event that rarely betray the expectations of those who await him, and not disdaining to add small novelty always neat and fun. The demo code that we have had the pleasure of trying included the classic introductory prologue of the story, and the first world to deal with for a total of about an hour and a half of play, quick but intense.
In jail
Into Ratchet and Clank have to carry two terrible criminals, twins named Vendra and Neftin Prog (female and male), in a maximum security prison space. Something goes wrong during transport and the two manage to escape bad guys end up doing our heroes on the planet Yerek, classical setting full of plants, leaps in the dark, cliffs, caves and ghosts without a future. The Arsenal is the most classic, at least since these early stages; also return the shoes with magnetized to adhere to the metal walls to keep from going into space and thousands of bolts to collect to buy new weapons in the arsenal, which in itself rise to the level the more you use them. Obviously no shortage of news, such as a gravitational field to be activated to overcome a variety of platforms established, with a series of puzzles that require you to figure out which direction
Certainties
One month after the launch, a quick but enjoyable test of the new ... - Multiplayer.it
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